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The AstroTurf surface is a non-racing surface type used in iRacing and in the real world. This surface type is known affectionately as the "Run Off Surface" due to its use in on race tracks to slow the cars down for safety and other regulation rules. This surface is known for having very little grip availability while the many other surfaces have grip availability. The surface is way more unforgiving than the majority of racing surfaces but does not sacrifice tire grip and tire wear although this surface type is not used under any racing circumstances. The speed on a AstroTurf surface is almost non-existent than on any other surface type due its purpose of being a run off area.

Pros: Only a few pros are given but the tire grip and tire wear are not sacrificed making the AstroTurf forgiving in that regard. It also is used as a run-off area for safety and many other regulation rules.

Cons: A few negatives can be stemmed but the AstroTurf surface type is not for racing, has very little forgiving traits in terms of speed and it being merciful, not used for any racing circumstances, and has very little grip availability at all.

These are the 5 categories for rating a surface type in iRacing:

Grip (how much grip that surface type has, 0-4 is low grip, 5 is neutral, 6-10 is high grip)

Longevity (how far a driver can go between pit stops, 0-4 is short, 5 is neutral, 6-10 is long)

Merciful (how forgiving it is, numbers from 0-4 are unforgiving, 5 is neutral, and 6-10 is forgiving)

Speed (how much speed can be carried on the surface type, 0-4 is slow, 5 is neutral, 6-10 is speedy)

Tire Wear: (how much it wears down the tires on the car, 0-4 is quick, 5 is neutral, and 6-10 is slow).

Rating of AstroTurf Surface:

Grip: 2/10

Longevity: 10/10

Merciful: 3/10

Speed: 2/10

Tire Wear: 10/10

Overall: 27/50 (54%)

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